According to a patent application, EA is working on an anti-cheat system that can ignore every fifth move made by cheaters.
Cheating is a huge problem in the gaming industry, especially at a time when the gaming landscape has become more competitive than ever with the growing popularity of online multiplayer games. For game publishers like USAFighting cheaters and hackers will always be an ongoing effort, and a practical solution is to develop an anti-cheat system that employs effective mitigation techniques.
Popular EA multiplayer games like Battlefield series and apex legends have always been susceptible to cheating, leading players to request more drastic measures to deal with cheaters. While developer Respawn Entertainment has its own plans to crack down on cheaters, EA has a much larger vision in the works. It seems that EA is developing its own anti-cheat system which works quite cleverly.
According to a patent filed by EA last January, the anti-cheat system it is working on will be able to put cheaters at a disadvantage by imposing various penalties, one of which is ignoring 20% of their button presses. This is clearly designed to make it very difficult for cheaters to play, as every fifth move they make will be completely ignored. On paper, this mechanism can give players a better chance of defeating cheaters on their own.
While the diagram shows an example of ignored moves that are smooth, the patent also states that moves can be discarded according to other patterns, such as the Fibonacci or Reverse Fibonacci pattern, while also roughly fitting the ratio of 20 % over time. This way, cheaters can never know which of their intended moves will be completely removed from the game.
It is also claimed that the anti-cheat system EA is working on can detect if a player account is linked with another account that has previously been caught cheating. Therefore, cheaters will not be able to avoid penalties by simply opening a new player profile to play. That’s not to say cheaters don’t get a chance to redeem themselves, as the system is also designed so that one or more penalties can be removed from a player’s profile if a certain amount of time has passed since cheating was detected on the other. profile.
Internal anti-cheat system has recently become a trend among big publishers. While there is no certainty that the patent will make it into a final product at this point, EA can always see this as an investment for its future games as it seeks to promote fair online gaming.
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